Data adjusted - original post by Gabby "How to make 2000g a day in Scarlet Blade Vendetta!". Port Out with Mereholt/Enocia Transmitters (alternate between the two) Jewel Replicubes -> have decent chance of becoming a uni "Rare Rank 1:" jewel.some sell for up to 1000g - 3500g each or more ! However, some are not worth the risk opening because they are worth way more in replicube form then when opened.Gamma Gear -> (gamma suits, bangles and helmets, 7 ~ 10g (or more depending on stats )Īlways certify gamma gears & when you get ones with very good stats enhance & sell +8 for ~ 400g each o more depend whats in AH.īut +7 - +8 Items are mostly used as Narak's and get sold fast!.Stardust - Use to make +7 naraks (~180g each) and +8 naraks (~300geach).(excluding sg 6 & 7s which sell for 1g each) Gold - Each run will about 5g in solo and 10g in team.Note: You can apply this technique to any of the other dungeons, just prefer this one as you can loot the final boss the fastest and it wont give to much EXP. The example would be: Atk - (Void - Void Pierce %) - (Def - Def Pierce %) = Attack damage.I cant remember how many daily quest the game give down there but for gold: People at lower levels can get those scores, if you have Ancient jewels applied on your gears. The Def-Pierce/Ch-Pierce/Void Pierce/DoT reduction scores are applied to gears starting at L40. So now you've hit someone, how much damage do you do?! Keep in mind that Atk, Ch-Atk and Crit-Atk damage are all treat as seperate attacks when calculating damageĪtk score + Skill atk Score - Void (damage reduction %) - Def = Real amount of damageĬh-Atk + Ch-Atk skill score - CH-Re (CH-Atk damage reduction %) = real amount of Ch-Atk damageĬrit-Atk - Crit-Void (crit-atk damage reduction) = real crit-atk damage Ch-Acc % also effects things like Stun/Disable/Immobilize and can be avoided with the ch-Eva stat. You can "miss" the pull, but still hit the Ch-atk damage, depending on your Acc/ch-acc % score, or visa versa. That means that (using WH Hook attack as an example) the "pull" portion of the attack is based on Acc and the ch-atk portion of the attack is based on ch-acc. Well, they are treated two different attacks. So what happens when an attack has both a normal attack AND a ch-atk. Easy, right?Ĭrit-rate - Crit-Eva = % chance of crit-atk landing Example if I have an Acc of 125% and I am attacking someone with an Eva score of 5000 that means that my real chance to hit is 75%. Here is how it breaks down.Īcc % - Eva Score = your true % to hit someone. The math of SB is very simple, once explained. So most all these scores (except atk, ch-atk, speed and Def) are actually % amounts, shown in a number score. PVP Spec-ATK - something that hasn't been implemented in game, so Ignore! PVP Void - Void bonus against PVP based attacks PVP Attack - a bonus % score to your atk score for PVP damage only Void Pierce - The ability to reduce targets Void scoreĬH Pierce - The ability to reduce your targets ChRe scoreĭoT reduction - reducing the time of a Damage over Time attack So that wonderful Character screen (Shortcut of C), what do all those wonderful numbers mean?! Hopefully this guide will help all you people make sense of all the math (is that like a 4 letter swear word?!) involved in SB.Ĭrit-Rate - your change for critical damageĬrit-Atk - the damage caused by a successful critĬrit-Void - damage reduction for crit-atkĬH-acc - chance to hit a chakra based attackĬh-Atk - your attack damage for chakra based damageĬH-Re - Damage reduction against a chakra attackĭef Pierce - The ability to reduce your targets Def score
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